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INTERFACE ZERO 3.0

Created by David Jarvis/Gun Metal Games

The third edition of Interface Zero for the Savage Worlds Adventure Edition.

Latest Updates from Our Project:

10/11/2019: "Phone" pdfs, Weapons, and armor creation docs, final stretch
almost 7 years ago – Fri, Oct 11, 2019 at 11:16:01 PM

Hi everyone, I'm just hopping in with some questions for you, mainly to get your opinion on some things.

First off, I've recently found an article on drivethrurpg in the publisher knowledge base section about creating "Phone" pdfs, which are essentially books designed to fit your smart phone. I'm wondering, if I offer this format as an extra bonus in addition to everything else, would this be something you are likely to use?

It takes much more time to do it, so I won't have it ready when the full-size pdf drops, but am more than happy to do this for you as bonus material. Feedback is appreciated!

Next, the Armor and Weapon creation rules are proving difficult to deal with. There are so many balance issues cropping up in the past week or so, that I really want to  take more time and flesh them out. I have rules for vehicles and golemmechs that I'm happy with, and these will be in the book, but for reasons I'm not comfortable sharing right now, I want to slow the process down and put the armor and weapon creation documents in the Malmart book rather than just dump them in the Player's Guide when they clearly aren't ready.  Feedback is welcome.

We're definitely in the final stretch now, and provided I don't put the weapon and armor creation rules in, I should have the pdf ready by the 21st at the latest, and the POD version for the PG ready in the first or second week of Novemeber, depending on how fast I can get a proof copy printed and sent.

10/05/2019: Surveys are being sent out, project status, Website is up!
almost 7 years ago – Sun, Oct 06, 2019 at 01:29:25 AM

Hi everyone, I hope this update finds you well!

DTRPG Surveys

I've just sent out surveys so I can gather information I need to deliver your digital rewards via DriveThruRPG. PLEASE fill these out, as they are critical. I'll still send out digital rewards through backerkit, as I've had a bunch of pre-orders, but DriveThruRPG will always be my default for digital products.

Project Update

September has been pretty busy. Tons of editing, more writing, playtesting, lot's of hair lost, but we're getting pretty close now, hence the reason I sent out the surveys. I won't give a firm date yet, but the Player's Guide to 2095 pdf should be out in the next couple of weeks, and the POD will come very soon after.

Bennies have finally been ordered, and we're working on wrapping the final designs for the way of the gun deck. I'll share the final benny images once I get them back from the company I'm ordering them from.

Website!

In other news, my website is back up and running! I still have some cleaning up to do, but the forums are up and active, so if you choose to, you can head on over and create an account.

Thanks for your time, everyone!

Gun Metal Games

09/14/2019: Clearing up confusion
about 7 years ago – Sun, Sep 15, 2019 at 12:54:23 AM

Hi everyone,

As many of you have noticed,  I put a pre-order on sale through DriveThruRPG yesterday (September 13th, 2019).  Since then, I've fielded a ton of questions about it, as people have been confused as to whether or not they need to buy it. So let me be clear.

NO, don't purchase it. It is the SAME pdf that ALL OF YOU are getting when it's finished. You'll ALL get vouchers to get it in Print on Demand as well, so please, don't waste your money buying something you've already backed for.

09/12/2019: JumpStart is now live
about 7 years ago – Fri, Sep 13, 2019 at 12:06:29 AM

Hi everyone, 

I'm pleased to announce that I've begun mailing the JumpStarts through backerkit! You should be able to get your copy very soon.

If you are having troubles downloading the file, you can get it on DTRPG  HERE

I hope you like it. If you want to send direct feedback, my email is:  [email protected]

09/06/2019: We're getting there.
about 7 years ago – Sat, Sep 07, 2019 at 02:36:41 AM

Hi everyone. Time for another update.

We've been working pretty hard over the summer tweaking, revising, and continuing to write other stuff for the book, and at this point, here is where we stand.

Writing

Here's what has been finished:

  • Origins
  • Campaign Themes
  • Races
  • Skill Specializations
  • Hacking Revisions
  • Augment Revisions
  • Weapons
  • Armor
  • Golemmechs
  • Basic Vehicles
  • Life in 2095
  • Full Timeline
  • Full World Chapters for both the Players and GM’s Guide
  • Street Cred rules
  • Drone rules
  • Bio-horror creation Rules
  • All Three Plot Point Campaigns
  • One sheet adventures

What still needs to be written

  • GM’s Guide Advice on various subjects
  • NPCs (Named and various types of Extras)
  • Adventure generators for each individual campaign theme
  • Some more biohorrors for the bestiary

...And I believe that's it. I'll check with my team though to see if I'm missing anything.

What Comes Next

I'm just about finished with the JumpStart, which I plan on releasing on Monday (knock on wood). After that, I'll begin full layout of the Player's Guide, and I expect I might have that finished and ready for you (in PDF), by the beginning of October. THAT book will go into Print on demand, and as promised, everyone will get a print voucher to get it at cost.

By that time, I believe I'll have everything ready for the final layout of the Introductory Adventure, and the GM's Guide. Once those are done, they'll get made POD-Ready and I'll start to prep everything for Offset printing.  During this process, I'll want to get as much errata from you as possible, so I can fix it before I send the print files overseas.

I really hate errata.

After the print files go overseas and are approved by our printer, it'll take approximately 8 to 12 weeks for them to be printed and shipped, at which point they'll be sent out.

Stretch Goals

The Malmart Catalog is being revised, but we'll probably want to add more cool stuff to it. Once I get the manuscripts back that shouldn't take long to deal with.

Need to find a writer for the solar system and the Europe-China-Russia Book, but I have some ideas on that.

Dark Pathways hasn't been a mental priority  because I want everything else to be perfect, and I've been struggling to find good ways to do this without people saying it's Shadowrun with the serial numbers filed off. I've had a few ideas, though, but none worth sharing right now. That book will be expanded though. I've decided to turn it into a sourcebook I call Interface Zero: Divergence.

Interface Zero: Divergence is going to look at a number of possible ways you can play cyberpunk (similar to the Campaign Themes you'll find in the Players Guide actually). They take the cyberpunk world and explore some genre mashups, like Interface Zero 200 years after the world has blown itself to hell, or even cyberpunk in a  fantasy-horror world; Think Interface Zero meets Evil Dead.

Anyhow, I need to get back to work if I'm going to get this JumpStart Finished.

I'll leave you with some eye candy, though.

Have a great weekend!