INTERFACE ZERO 3.0

Created by David Jarvis/Gun Metal Games

The third edition of Interface Zero for the Savage Worlds Adventure Edition.

Latest Updates from Our Project:

2/14/2020: Figure Flats
2 days ago – Fri, Feb 14, 2020 at 07:01:44 PM

Hi everyone,

I've begun distributing a new Figure Flats pdf to you through backerkit and DriveThruRpg.

It's got 40+ figure flats containing many of the drones, robots, heroes, mechs you found in the pdf.

I hope you like it.

02/11/2020 Update: Just Keeping my Head down
5 days ago – Wed, Feb 12, 2020 at 12:34:47 AM

Hi everyone, time for another update.

Things have been a bit slow; I have a lot to write, and that's pretty much all I've been doing in addition to ongoing revisions to the Player's Guide and getting another non-IZ project out the door.

Arthritis flare ups have slowed the process down, but I'm trying keep my focus. I'm not going to put a deadline on anything right now, and some of you may not like that; I completely understand, but I'd rather be honest and upfront with you about it. We're coming up on a year now, and that sucks, to be sure, but please consider that 365 days is NOT a lot of time when it comes to product development; not when you take things like team management, sleep, time spent with family, and other life-related issues into account.  It's not an excuse, just an explanation.

As always, thanks for your patience.

01/25/2020: Overview of the gm's Guide to 2095.
22 days ago – Sun, Jan 26, 2020 at 01:22:09 AM

Hi everyone,  I know I'm late getting this update in, but I wanted to give you a bare-bones outline of the GM's guide so you can get an idea of the content. Much of this has been written; I'm just fleshing out some areas.

Introduction

Building Your World

Narration Techniques

Campaign themes

  • Cleaning Crew
  • Cyberpunks
  • Sector Cops

Building your own Campaign Themes

  • Optional campaign themes

Various Elements of a city

Trappings

  • City Trappings
  • Organizational Trappings

Law enforcement

Lifestyles

Life outside the sprawl

The Streets

The underworld

Plot Point Campaigns

  • Bane of Chicago PPC
  • Evolve or Die PPC
  • Hunting Leviathan PPC

Savage tales

Adventure generators

  • Cleaning Crew
  • Cyberpunks
  • Sector cops

2095 revisited

  • The world
  • Corporations
  • Gangs
  • Organized Crime rings

threats

  • Biohorrors
  • biohorror generation tables
  • Wild Cards and Extras

01/07/2020 update: IZ in 2020
about 1 month ago – Wed, Jan 08, 2020 at 12:58:15 AM

Greetings everyone, I hope all is well with you.

This update is to talk about where things stand, and what you can expect moving forward.

I’ve begun working on the GM’s Guide, and my goal is to get the PDF it in your inbox towards the end of the month, though if we’re being honest, I can see this bleeding into February. I’ll post another update in a week or so showing you the content overview to give you a voice on what goes into it. One thing I can tell you, is that Dark Pathways/Divergences is going to be folded into the GM’s Guide.

Preliminary work has begun on the Malmart Catalog, which is a top priority, and I hope to show you some previews for that soon.

The solar system book is next on the list, followed by the Europe/Asia sourcebook.

Corporate Profiles technically wasn’t reached, but I’m going to do it anyways, though to be honest, it’s pretty low on the totem pole.

As with everything, all of the books will likely (but hopefully not) have some errata that needs to be addressed, and I won’t print anything until all of that is resolved, which brings me to the player’s guide.

Errata has been ongoing, and I just watched a review of IZ this morning, which has prompted me to contact the person who did the review to see if he could give me more feedback. All of this will inform my decisions about what is being kept, and what is being cut. The review was not positive, and I totally respect this person’s views. So, before I print, I’m going to get with him and discuss some of the elements he feels could be better.

There was mention of gear porn (especially with augmentations), so I’ll likely be cutting stuff… I’m not positive yet, though.

Anyhow, that’s it for now.

Thanks for your patience and support.

12/31/2019: Auction Action!
about 2 months ago – Tue, Dec 31, 2019 at 05:56:03 PM

Hi everyone,  I'm happy to announce that I've sent out links via backerkit for the Introductory adventure; Auction Action, written by John Dunn!

The Adventure is written with all three campaign themes in mind, so if you are using them, then there are hooks to get you going.

Also, there's bonus content; A bunch of ready to play archetypes, a new Origin (unlicensed Zeek), new cybertech, and some new vehicles.

I hope you all have a happy new years wherever you are. More to come in 2020.