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INTERFACE ZERO 3.0

Created by David Jarvis/Gun Metal Games

The third edition of Interface Zero for the Savage Worlds Adventure Edition.

Latest Updates from Our Project:

10/28/2022 Update
over 1 year ago – Sat, Oct 29, 2022 at 03:31:00 AM

Hi everyone, 


There's not much to update right now.  I've held off on sending POD because I have revisions for both books that need to happen before I can order new proof copies. It seems like every time I think I have the Player's Guide finished and done, someone else brings major problems to my attention. This time it's broken npcs that have to be fixed, which bleeds over into the work for the GM's Guide as well.

I do not have a time frame for getting the new revisions finished, unfortunately. A lot of life/health issues are hitting me, and while I try to get work done every day, it's all been incredibly overwhelming.

Some of you are noting that you don't have PDFs of books in your library. I'm assumign that's on backerkit?

I'm sorry this has happened for you. Send me a direct private message with your personal information, so I can get it taken care of.

9/29/2022 Update: Golemmech Playtest docs
over 1 year ago – Fri, Sep 30, 2022 at 10:31:31 PM

Hi everyone,

Just hopping in to give you access to the  newest Golemmech playtest documents.

The first is a PDF of the rules, and the second is a spreadsheet you can use to create your own mechs using these rules.

 Playtest rules 

 Mech Spreadsheet 


I hope you enjoy them.

Still working.
over 1 year ago – Tue, Sep 20, 2022 at 12:52:37 AM

Hi everyone. I hope all is well with you.

I'm still working on everything, but I wanted to hop in with a quick update. The final writing has been fun, but tedious. The gang and I have been coming up with some interesting ideas, and I wanted to share one of them with you. 

Here's a quick look at a section I'm writing for the "Running The Game" section of the GM's Guide.   Keep in mind that it's not finished yet. Thoughts and suggestions are always welcome.

The Sprawl Section

Hacking Tests
over 1 year ago – Sat, Aug 27, 2022 at 08:15:16 PM

Hi everyone, just a quick update.

I've been working on the "Running the Game" chapter and have been thinking about ways to make some elements of Interface Zero run more smoothly.  I decided that, because I wanted to provide a way for hackers to be effective in combat, hacking should be streamlined.  David Harris and I came up with what we call Hacking Tests.  Attached is a link to download play test document.

Thanks for your time

Hacking Tests

8/21/2022 update
over 1 year ago – Sun, Aug 21, 2022 at 07:23:59 PM

HI everyone,

I’m sorry for the lateness of this update. The past 30-40 days have been rough. Lots of doctors’ appointments, issues with my house and other things have made it difficult to get much done. I’m working on the last chapter, but so many distractions have made it hard to get into a good groove in terms of writing.

I am still working on everything, and I’ve posted some playtest material on the discord channel for everyone to look at. I’m still hopeful I’ll wrap the GM’s Guide by the end of the month, and then I’ll get the books ready for print and shipping. To be clear. I do not have a timeframe for delivery of the physical products. Right now, I’m just taking things one step at a time.

So, it’s a pretty short update. Thanks for your time.