1/21/2021 update: The GM's Guide to 2095 is finished.
over 5 years ago
– Sat, Jan 23, 2021 at 09:20:03 AM
Hello everyone,
I'm just hopping in to let you know that the GM's Guide to 2095 is finished, and distribution through Backerkit has begun.
The page count dropped from 400 to 384 because the artist I was working with became ill, and I didn't have time to hire another person. That led to a limited re-flow of text, and an addition of a small chapter I needed to write.
Anyhow, you should be getting an email soon.
I'll be setting up distribution through DTRPG in the next 24 hours or so; I just need to make sure I have all of the backers (including those who pledged through backerkit) are in the spreadsheet.
Anyhow. I hope you like it!
12/19/2020 End of Year Update
over 5 years ago
– Sat, Dec 19, 2020 at 11:29:26 PM
Hi everyone, I hope you’re all well and safe.
I have a few things to discuss, so here’s the TDLR version: The Alternate Worlds section is getting cut because I feel the settings need more work, general info about the progress of the GM’s Guide, the POD versions of the Player’s Guide and The GM’s Guide need to be resized to 7’ x10, and I’m looking for feedback about the Game Master Screen.
Alternate Worlds Content
This section is getting cut for a couple of reasons. First, I don’t want to put out Half-baked sections into this book, and I feel like both of the alternate settings deserve to get a full treatment. Second, this page count for this book is officially over 400 pages, and I don’t want to do another 20 or 30 pages just to provide alternate material when they will be fully detailed in the Dark Pathways (working title) source book. Also, that would eat up more precious time, and I’m not comfortable doing that.
BTW, if anyone might be counting, the estimated page count for both books and the adventure is pushing 750. This is by far the largest project I’ve ever worked on. Thinking back to the Kickstarter, I have to admit, I really don’t know what the hell I was thinking when I estimated the release date would be as short as I thought. Yes I hired people who dropped the ball in ways I won’t ever fully communicate to you, but in the end I take full responsibility, and I am so very sorry. I hope you can find it in your heart to forgive me.
GM’s Guide Progress
With the cutting of the Alternate Worlds content, all that is left is to clean up all of the known issues, do my final art order, index the beast of a book, and get this thing in your hands. It’s the holidays and the artist probably won’t turnover the work before January, though, so please be patient just a bit longer.
POD Versions
I don’t know what happened here, but I’d been working all along with the expectation that I would be able to print Graphic Novel-sized books in POD. I know at one point in time they had that option, but it’s since been removed for hard cover, leaving me no other option but to resize the print layout to 7’ by 10. That’s the closest I can get to graphic novel format.
I’ll be doing POD in Hardcover, both standard, and premium quality. If you want a softcover option let me know.
The Game Master Screen
Now that I have all of the content for the books, it’s time to start thinking about the GM screen and what goes into it. I’ve only done one other GM screen (Codex Infernus), and that seemed pretty straightforward, but this time around, I confess I’m kind of overwhelmed, and I could really use your feedback.
What do you want to see? What will make the GM screen more useful at your table? Obviously Hacking references, but what else? I have permission to use some of the content from SWADE, but even then I have only so much space. So, here’s your shot to make sure the GM’s Guide has what you want.
Anyhow, this will likely be my last update before next year. I wish all of you well and hope you have a great (insert your preferred name for Xmas here) and happy, safe new year’s.
12/07/2020 update: Interface Zero 3.0: The Player's Guide to 2095 completed revision now available
almost 6 years ago
– Tue, Dec 08, 2020 at 06:01:20 PM
Hi everyone,
I'm just hopping in to let you know that the completed revision of the Player's Guide to 2095 is now available both on DriveThruRPG and in your Backerkit account.
There were a ton of revisions to this book and I'm so sorry that it took so long to get it to you. The next step for this book is to get it ready for POD. It'll be available in both standard hard cover, and premium hard cover. I don't yet know the price for the book, but once I find out, I'll let you know.
1/12/2020: The last City
almost 6 years ago
– Tue, Dec 01, 2020 at 07:31:25 PM
Hi everyone,
So, The final chapters are coming along, and I wanted to talk briefly about the second alternate world setting that you'll find in the book: The Last City.
“Yog-Sothoth knows the gate. Yog-Sothoth is the gate. Yog-Sothoth is the key and guardian of the gate. Past, present, future, all are one in Yog-Sothoth. He knows where the Old Ones broke through of old, and where They shall break through again. He knows where They have trod earth's fields, and where They still tread them, and why no one can behold Them as They tread.”
― H.P. Lovecraft
In this setting, I imagine a world perhaps 50 years after the current Interface Zero timeline. The AI Charon has been "possessed" by a digital virus (characterized by the Yellow Sign) crafted by a servant of the King in Yellow. Charon essentially ends the world by opening a number of hidden gates which allow the Great Old Ones to once again enter the world. There is but one city remaining, where the remnants of humanity have gathered to resist the onslaught of the Old Ones and their minions.
It's an alternate world inspired by Judge Dredd, and the Cthulutech RPG, all framed in this crazy post/ongoing Apocalyptic Setting where the Old Ones are real. Golemmechs are a big part of it as well, with heroes venturing out into the wasteland to fight the horde and protect scavengers.
If you have any ideas for content you might want to see in future supplements, or even last minute additions, let me know.
11/23/2020: Data Dump
almost 6 years ago
– Mon, Nov 23, 2020 at 06:11:15 PM
Hi everyone,
I'm just popping in to give you a link to the second part of the book. This one contains all of the Savage Tales, adventure generators, a bio-horrors generator, and npc generator, and finally, all of the NPC's.
Keep in mind, this is still very much an ALPHA. There is space for art, and I'm sure there will be places that need cleaning up, but I just wanted to get this to you for preview.
GM's Guide Alpha pt.2
The Third Part of the book is the World Chapter and the Alternate Worlds section.